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Filter Forge Professional
Filter Forge is a high-end plugin for Adobe Photoshop allowing computer
artists to build their own filters. The key features of Filter Forge include
a visual filter editor and a free online library of user-created filters
to which anyone can contribute.
Filter Forge can produce a wide range of textures and effects which include
organic structures, metallic and rocky surfaces, distortions, abstract textures,
repeating patterns, color corrections, and more.
All filters are adjustable and editable, seamlessly
tiled, resolution-independent, and support real-world HDRI lighting. Also,
filters can automatically generate diffuse, specular, bump, and normal
maps, which makes Filter Forge an essential tool for artists creating
3D models and environments, architectural visualization and high-end game
content. Filter Forge is currently Windows-only, the OS X version for
both Intel and PowerPC processors is in development.
Software Information |
System Requirements |
Version: |
1.01 |
- Windows 8/7/XP/Vista
- Pentium III 733 MHz or better
- 512 MB RAM
- 50 MB free disk space
- Screen resolution of 1024x768 or higher
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License: |
Free to try, $399.00 to buy |
File Size: |
27.8 MB |
Screenshot : |
View Screenshot |
Rating : | |
Key features of Filter Forge Professional:
- Filter Editor
The most important feature of Filter Forge – a visual node-based editor which lets you create
your own visual effects and procedural textures without a single line of code.
- Online Filter Library
Filter Library is a free online repository of filters submitted by Filter Forge users.
You can access the Library directly from the user interface of Filter Forge. Users who
contribute good filters can earn rewards, including a free copy of Filter Forge.
- Seamless Tiling
All filters in Filter Forge support seamless tiling, even for non-square textures.
A simple one-click operation, Seamless Tiling works no matter whether you have
downloaded the filter or created it yourself in Filter Editor.
- Bump and Normal Maps
Filter Forge can generate diffuse, bump, specular and normal maps for its filters,
all seamlessly tiled, fully anti-aliased and perfectly matching each other –
a real life-saver for artists working on textures for next-gen games.
- Resolution Independence
All filters in Filter Forge are generated procedurally and don't depend on external bitmaps;
therefore, they are resolution-independent. You can render the same filter in
any resolution without losing any detail.
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