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Gamestudio/A7 Pro Edition
It was never easier to create 1st or 3rd person action games, role playing games, side scrollers,
flight simulators, board games, sports games, real-time presentations, virtual exhibitions...
or any other 2D or 3D project you can imagine!
Gamestudio is the first all-in-the-box game development tool for virtual worlds, simulations
and especially 2D and 3D computer games. It combines the lite-C programming
language with a high end 3D engine, a 2D engine, a physics engine, level,
terrain and model editors, a template system for creating games without
programming, and huge libraries of 3D objects, artwork and ready-assembled
games.
Gamestudio is available in the Extra, Commercial and Pro Edition.
The Pro Edition includes a file packer/encrypter and 12 months email support.
Software Information |
System Requirements |
Version: |
7.06 |
- Win ME/2000/XP/Vista/DirectX 9.0c
- Shader 2.0 support
- Supported file formats: FBX, 3DS, X, OBJ, ASE, MAP, MDL, MD2, FX, BMP, PCX, TGA, JPG, DDS, WAD, MID, WAV, OGG, MP3, MPG, AVI
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License: | Free to try, $899.00 to buy |
File Size: |
51.7 MB |
Screenshot : |
View Screenshot |
Rating : | |
Key Features for Gamestudio/A7 Pro Edition:
Rendering engine
- Six degrees of freedom, multiple cameras and render views, multiple monitors
- Supports DirectX 9, DirectPlay, DirectShow, DirectSound
- Adaptive Binary Tree (ABT) scene manager
- Binary Space Partitioning (BSP) / Potential Visibility Set (PVS) (Pro Edition)
- Indoor and outdoor support, seamless LOD terrain system
- Light manager supports an unlimited number of point and spot light sources
- Static and dynamic shadows
- Fog areas, Camera portals, reflections and mirrors
- Geometric LOD, detail textures, texture compression
- Softskin models with shaders, bones and vertex animation, animation blending
- Animated sprites and decals
- Material properties for static and dynamic objects
PARTICLE & EFFECT Engine
- Programmable particle generators for multiple particle types
- Beam generators for laser beams and tracer paths
- Vertex and pixel shaders, Shader model 3.0
- HLSL and asm shader languages, FX file import
- Bump and environment mapping, light mapping, Multitexturing (up to 8 textures)
- Layered sky system with sky cubes, sky domes, clouds and backdrop bitmaps
- Weather generators for rain, snow and tornadoes
- Programmable effects like lens flares, bullet holes, distortion, fisheye, cartoon etc.
Physics & Collision Engine
- Polygon level collision detection
- Physics objects with gravity, damping, elasticity, friction
- Hinge, ball, wheel, and slider joints with motors
- Water physics with dynamic wave generation (Pro Edition)
- Arbitrary axis rotations for space and flight simulators
- Bezier path tracking for camera, actors or vehicles
- Mouse picking and manipulating of 3D objects
- Slow motion / quick motion effect
2D Engine
- Multi-layer system
- Animated 3D and 2D sprites
- Movie player for fullscreen and sprite-projected movies
- GUI panels with various button, slider, display and window types
- Truetype and bitmap fonts
- Screenshot generator
Sound Engine
- Static and dynamic 3D sound sources with Doppler effect
- Multichannel streaming sound player
- WAV, OGG, MID, MP3, WMA, CD support
Network & Game Engine
- Save / Load system for resuming games at arbitrary positions
- Multi-player client/server mode for LAN and Internet (UDP)
- Multizone/multiserver support for MMOG (Pro Edition)
- Expandable through DLL plugins
Lite-C FEATURES:
- Direct access to the Windows API and DirectX classes and functions
- Control of external devices through port I/O functions
- Easy, transparent multitasking
- Console mode for manipulating variables and objects at runtime
- Syntax-highlighting editor, single-step debugger
- Expandable through external DLL and COM libraries
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