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VideoLab VC++

VideoLab VC++ VideoLab is a set of components for fast video processing.
They allow fast complex video manipulations with just few lines of program code. The library supports the old fashion Win32 API( Video For Windows ( VFW ), VCM, WaveAPI, ACM), the newer DirectShow, DMO, the free FreeFrame and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of all of the approaches, and make them look almost identical from the users prospective. Includes: Video Players and Loggers ( Win32 and DicerctX/DirectShow ) Video/Audio Capture and Video/Audio Output ( Win32 and DicerctX/DirectShow ) Filters, Geometric transformations Video Mixers Histogram Direct Media Objects (DMO) Video Compressors/Decompressors FreeFrame Custom filters Scope and Waterfall components.


Software Information System Requirements
Version:3.1
  • Windows 95/98/ME/NT 4.x/2000/XP/2003
  • Pentium II CPU
  • 64 MB RAM
File Size:109 MB
License:Free to try, $450.00 to buy
Rating :

VideoLab Visual C++ Supported Platforms:
  • Visual C++ 6.0
  • Visual C++ 2003
  • Visual C++ 2005
Free for non commercial purposes

VideoLab is fully functional and free for non commercial purposes! This means that you can use it for your personal non commercial needs, for fun, hobby, or evaluation purposes. You can also use it free for study and even teaching. If you are teacher currently you also will not need a commercial license. In the future however a special low cost tutor license will be introduced. For students the product is absolutely free!

Technologies

The latest version of VideoLab supports the old fashion Win32 API( Video For Windows ( VFW ), VCM, WaveAPI, ACM), the newer DirectShow, DMO, the free FreeFrame and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of all of the approaches, and make them look almost identical from the users prospective.

Here is the full list of the supported technologies:
    Win32 API:
  • Video For Windows ( VFW )
  • Video Compression Manager ( VCM )
  • Audio Compression Manager ( ACM )
  • WaveAPI

    DirectX:
  • DirectShow
  • Direct Media Objects ( DMO )

    Intel:
  • Intel MMX
  • Intel Performance Primitives ( IPP )

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