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PocketCircuit
The object of this game is to remove all components
from a circuit board by short circuiting matching components before time
runs out. If these conditions are met components can be removed:
- Components can only be removed in pairs
- Components must match (color and symbol)
- Components must have a circuit
There will be a circuit between two components if there are no other components
in the path between the two. The path can be of any length, but it can
have at most three straight line segments and two 90 degree changes in
it's direction.
The game has 24 levels of increasing difficulty, where the board will
grow from 4x4 to 10x10 components. In addition to this you can choose
from four different modes:
- Easy: Time for each level is 50% more than the number of components
- Standard: Time for each level is 25% more than the number of components
- Difficult: Time for each level equals the number of components
- Impossible: Time for each level is 25% less than the number of components
There are also two types of gadgets: The Zapper and the Screwdriver. The
Zapper will remove a randomly selected pair of matching components, regardless
of if there is a circuit between the two or not. The Screwdriver will
enable you to choose which pair of matching components will be removed
when there is no circuit between them. But be careful when using the gadgets,
they are limited in their numbers.
Software Information |
System Requirements |
Version: | 1.0 |
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File Size: | 698 KB |
License: | Free to try, $ 6.00 to buy |
Screenshot: | View Screenshot |
Rating : | |
Key Features:
- 24 levels
- 4 modes
- Sound effects (optional)
- Two types of gadgets
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