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Wine
Wine is a translation layer (a program loader) capable of running Windows applications on Linux and other
POSIX compatible operating systems. Windows programs running in Wine act as native programs would, running
without the performance or memory usage penalties of an emulator, with a similar look and feel to other applications
on your desktop.
The Wine project started in 1993 as a way to support running Windows 3.1 programs on Linux. Bob Amstadt was the original
coordinator, but turned it over fairly early on to Alexandre Julliard, who has run it ever since. Over the years, ports
for other Unixes have been added, along with support for Win32 as Win32 applications became popular.
Wine is still under development, and it is not yet suitable for general use. Nevertheless, many people find it useful
in running a growing number of Windows programs. Please see the Application Database for success and failure reports for
hundreds of Windows programs, as well as the Bug Tracking Database for a list of known issues, and the Status page for a
global view on Wine's implementation progress.
Software Information |
System Requirements |
Version: | 1.3.1.3 |
Linix is strongly required.
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File Size: | 18.1 MB |
Screenshot: | View Screenshot |
Rating : |  |
Key Features:
- Binary Compatibility
- Loads Windows 9x/NT/2000/XP, Windows 3.x and DOS programs and libraries
- Win32 compatible memory layout, exception handling, threads and processes
- Designed for POSIX compatible operatings systems (eg. Linux and FreeBSD)
- Graphics
- X11-based graphics allows remote display to any X terminal
- X11, TrueType (.ttf/.ttc) and Windows Bitmap (.fon) Fonts
- DirectX support for games (limited Direct3D support)
- Printing via PostScript driver or legacy native Win16 printer drivers
- Enhanced Metafile (EMF) and Windows Metafile (WMF) driver
- Desktop-in-a-box or mixable windows
- Windows MultiMedia (WinMM) layer support with builtin codecs
- Allows Windows program to interface with:
- Sound devices via ALSA, OSS, ARTS, JACK, and libaudio etc
- Multi-lingual keyboards and CJK input method support via XIM
- Modems, serial devices
- ASPI Scanners
- Windows Tablets via XInput (eg. Wacom)
- Wine API
Designed for source and binary compatibility with Win32 code
- Win32 API test suite to ensure compatibility
- Compilable on a wide range of C compilers
- Permits mixing of Win32 and POSIX code
- Permits mixing of ELF (.so) and PE (.dll/.exe) binaries in one address space
- Win32 compatible header files
- Automatically generated API documentation
- Resource compiler
- Message compiler
- IDL compiler
- extensive Unicode support
- Internationalization -- Wine supports 16 languages
- Built-in debugger and configurable trace messages
- External memory checker support using Valgrind
- Sample programs
More Screenshots - Click each image to enlarge! |
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